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©2008-2009 ~MatthiasM
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Submitted: January 23, 2008
File Size: 3.5 MB
Image Size: 403 KB
Resolution: 1600×1000
Comments: 6
Favourites & Collections: 11 [who?]

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another version of this scene at night: [link]
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This is litterally one of the most twisted things I've ever seen. Good job!
Can you explain how you get such high-quality texture on the wall and floor?
My textures always come out looking like crap in the real render
Wven when I make a normal map and stuff for them and make them high-resolution

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hmm i think you know that ur texture needs to be at least as big as it is showen in the final image, i always create the textures in a somewhat larger resolution then needed, mb you can also increase the contrast or sharpen the final texture, it also depends on the render engine you use
if you want you can add me in icq so i can explain it to you better
ah well I'll try your suggestions first.
usually I make my textures 2048x2048. Maybe I'll try 4096^2 next time.

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So this is C.G.I.? If so, you have me fooled, thinking it's an act. 3-D sculpture... nice but you gotta clear up my confusion... n would/could you do this piece in actuality?

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